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The tutorial covers fundamental digital audio concepts such as waveforms, sampling, bit depth and how sound travels from the air to the computer’s hard drive and back.
Thanks for the link M5, seems like a good tutorial. I haven't even tried learning DirectX coding since I looked at D3D coding with DirectX3 (or maybe it was DirectX5). Anyway, I found it to be a ...
You are not really converting C++ code to C# so much as converting unmanaged DirectX to managed DirectX, which isn't vastly different.<br><br>I worked off of managed code tutorials for a while ...
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