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Khronos Group announces the immediate availability of the OpenGL® SC 2.0 specification for bringing programmable graphics to systems that require syst ...
OpenGL Shading Language was first introduced last year — the developers note that software that’s already been written to support it will work with OpenGL 2.0 as well.
OpenGL 2.0 is a nice cleanup, but it's still a bit fuggly compared to DirectX 9 graphics.
The new 1.5 specification adds the OpenGL Shading Language. The new extensions to OpenGL are anticipated to form the foundation of OpenGL 2.0, an even more advanced of the open-standard API ...
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