Microsoft’s PlayFab division is introducing a pay-as-you-go plan for its game developer services with no minimum monthly fees. The announcement follows last week’s 90% drop in prices for Azure PlayFab ...
Microsoft’s PlayFab division said it is cutting prices for its networked player game services. The changes are rooted in PlayFab’s effort to find efficiencies and increasing value for game developers.
Making games is more accessible than it ever has been. There's now a myriad of game engines to choose from, most of them for free, and an equally important accessibility of storefronts in the PC space ...
Game operations specialist PlayFab has launched a new online platform for all of its partner services, enabling devs to quickly add new functionality to their games. The PlayFab Services Marketplace ...
SEATTLE--(BUSINESS WIRE)--PlayFab, Inc., the industry’s most comprehensive cloud-based provider of tools and services for building and managing online games, announced today it has closed a $2.5 ...
GeekWire chronicles the Pacific Northwest startup scene. Sign up for our weekly startup newsletter, and check out the GeekWire funding tracker and VC directory. by Taylor Soper on Dec 1, 2016 at 12:25 ...
Microsoft has acquired PlayFab, a startup which accelerates game development by handling live operations and other tasks so developers can concentrate on making their games. PlayFab runs backend ...
Let’s be honest, most console and PC gamers just plug-in and go for it. After all, players are primarily focused on conquering a video game’s central storyline, side missions, sub-plot goals and (in ...
Complete backend and operations platform PlayFab has announced some of its most popular features will now be made free for developers to access. The Seattle tools outfit hopes that its move - labelled ...
"Microsoft, with its deep expertise in gaming and cloud computing, is a perfect home for PlayFab as we expand our platform and features," the company said. (Reuters) Microsoft has acquired gaming ...
Microsoft announced today that it acquired PlayFab, a provider of services for cloud-connected games. The terms of the acquisition are not known, but a statement from Kareem Choudhry, corporate vice ...
PlayFab has made its backend services platform entirely free, a move that CEO James Gwertzman described as, "the biggest productivity boost for game developers since Unity launched its asset store." ...