Quality assurance principles require an organizational structure that links responsibility for quality directly to the executive level of the company. Large organizations fulfill this requirement by ...
Long hours. Low pay. Tremendous instability. Working in quality assurance (QA) for a video game studio is notoriously difficult and painstaking enough as it is without factors like these complicating ...
Activision Blizzard has a problem keeping its quality assurance (QA) testers and customer service representatives around. That’s partly by design; workers are contracted on a temporary basis. But the ...
The dark and creepy corners of Activision Blizzard continue to have light shone on them from employees who are understandably exhausted from the treatment they’ve received during their time at the ...
We’ve covered the news that CEO Satya Nadella is looking at making some significant cuts at Microsoft. This should come as no surprise and may even be welcomed by some. Microsoft just inherited 30,000 ...
After months of organizing, the quality assurance testers at Raven Software, a division of gaming giant Activision Blizzard, have voted to unionize. This marks the first union at a major gaming ...
Ash Parrish is a reporter who covers the business, culture, and communities of video games, with a focus on marginalized gamers and the quirky, horny culture of video game communities. Today, workers ...